So two strangers walking across a desert meet and decide they'll walk the next hundred miles or so together to the nearest town. The both have plenty of water for the trip but one is carrying a car door. The two men talk about a variety of topics for about an hour when they finally run out of conversation.
After about twenty minutes of silence, one man turns to the other carrying the car door and says, "Listen, I've been meaning to ask you, whats the deal with carrying the car door?"
Without blinking he replies, "If it gets too hot in here, I'll roll down the window."
Stupid joke, but with a point. Is something really something because we're told it is.
DICE, the company developing Battlefield: Bad Company 2 appeared to jump on the complaints from PC gamers over Infinity Ward's decision to exclude dedicated servers and instead build in a matchmaking system for Modern Warfare 2.
Don't worry DICE said, our game will have dedicated servers and players can continue to enjoy the legacy of the Battlefield series.
Although it was the battle call against Infinity Ward, the multiplayer portion only headlined a list of complaints from the serious wing of first person shooter fans which included; an omission of leaning and being able to heal thyself from bullet wounds simply by ducking out of the battle for a minute or so. None of these appeared to adjustable in the options menu.
Now the Battlefield: Bad Company 2 beta/demo has come out and while the promise of dedicated servers is still on the table, there appears to be no opportunity to lean or go prone, both of which were in previous titles in the series.
Will the dedicated servers be enough of an incentive for players to look past such shortcomings? Maybe the further enhancement of a destructable environment will help players along the map to forgiveness.
Then again, there are those players that find the smallest thing to complain about in forums and swear to never buy another game from the development company concerned.
Let the gaming soap opera begin.
Sunday, January 31, 2010
Battlefield Bad Company 2; misstep or flanking maneuver?
Labels:
Battlefield:Bad Company 2,
DICE,
EA,
Modern Warfare 2
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