Showing posts with label beta. Show all posts
Showing posts with label beta. Show all posts

Wednesday, February 03, 2010

We've got movement!

SEGA has sent word that an online multiplayer demo for Aliens vs Predator will be released simultaneously on Xbox Live, PlayStation Network and STEAM tomorrow February 4th. The multiplayer demo will deliver the chance to play as all three species – the Colonial Marine, the Predator and the Alien – and go head-to-head in Deathmatch mode on Refinery, one of the game’s multiplayer maps.

“The team at Rebellion has created a truly immersive multiplayer experience with three completely different and compelling playable species. We believe that Aliens vs Predator offers gamers a unique alternative to the current FPS multiplayer games on the market, and sets a precedent for the evolution of multiplayer gaming in the genre,” said Gary Knight, European Marketing Director of SEGA Europe.

“Multiplayer was a huge part of our original AVP game back in 1999, and we’ve kept the spirit of that classic experience in creating the multiplayer for our new Aliens vs Predator. With the demo now gamers can get to grips with each of the three iconic species so they can hone their skills and be ready for when the game launches and battle commences,” said Jason Kingsley, CEO and Creative Director of Rebellion.

Speaking of the original game, it appeared to have become a surprise hit when made available on the digital download websites such as Steam.

The latest edition of Aliens vs Predator is an entirely new title for PC and high-definition consoles from acclaimed British developer Rebellion, the team behind the 1999 original PC gaming classic.

Bringing the most intense war between two of science-fiction’s most popular characters FPS fans, AvP delivers three outstanding single player campaigns and provides untold hours of unique 3-way multiplayer gaming.

Experience distinctly new and thrilling first person gameplay as you survive, hunt and prey in the deadly jungles and swamps surrounding the damned colony of Freya’s Prospect.

- As the Marine, you’ll experience a claustrophobic and terrifying experience where light is your friend, but there’s never enough. However, the United States Marine Corps are humanity’s last line of defence, and as such they are armed to the teeth with the very latest in high explosive and automatic weaponry.

- As the Predator, you will stalk from the shadows and from above, passing athletically through the treetops to ambush your victims. Although equipped with an array of powerful, exotic weapons and tracking equipment, honour ultimately dictates that you must get in close and take your trophies face to face.

- As the most deadly species in the universe, the Alien offers you the chance to play as the very stuff of nightmares - the monster in the dark swarming forward with countless others, jaws like a steel trap and claws like blades.

- Play all sides off against each other in a series of unique 3-way online modes and go tooth-to-claw-to-pulse rifle in the reinvention of one of multiplayer gaming’s defining moments.
Aliens vs Predator is set to be released on 360, PS3, and PC on February 16th in America and February 19th in Europe.

Monday, February 01, 2010

Command and Conquer opens its ranks for worldwide beta

The grandaddy of Real Time Strategy Games, Command and Conquer latest title is rolling into its worlwide open beta.

Electronic Arts Inc. is inviting PC gamers to get an early hands-on experience with Command & Conquer™ 4 Tiberian Twilight by joining the open multiplayer beta before the game’s release in North America on March 16 and in Europe on March 19, 2010. The multiplayer beta gives players a unique opportunity to experience all-new RTS gameplay in the game’s new, fast-paced, strategic 5v5 multiplayer mode across four different maps. Gamers can get access to the beta by signing up online.

"We could not be more excited to give fans a taste of what’s in store for Command & Conquer 4 Tiberian Twilight with the new multiplayer beta,” said Lead Designer, Samuel Bass. “Players can expect the fast-paced strategic RTS action they’ve come to know and love in the Command & Conquer franchise augmented with new gameplay elements that really ratchet up the intensity, especially in our 5v5 multiplayer modes.”

The Command & Conquer 4 Tiberian Twilight open multiplayer beta features four maps including the new Afflicted Arena. This new map features a once lush, Polynesian landscape transformed into a military dock by the Global Defense Initiative (GDI) and currently besieged by Brotherhood of Nod forces aiming to claim the tactically important location and take control of the Pacific Rim. Players in the roles of the Offense, Defense and Support classes will engage in strategic battles to win key vantage points across the map and secure a majority of the TCN Hubs to take control of this vital location. Experience earned through the new Persistent Player Progression system during the multiplayer beta period will be transitioned to the full game upon its release.

Command & Conquer 4 Tiberian Twilight brings the 15 year-long fan-beloved Tiberium saga to an epic and stunning conclusion, giving players a new innovative and compelling strategic gameplay experience through the epic battles between the GDI and the Brotherhood of Nod, with its enigmatic leader Kane. With its new experience and class-based systems that are persistent across all game modes, Command & Conquer 4 Tiberian Twilight sticks to the action-packed gameplay fans have come to love while offering them entirely new ways to play Command & Conquer. Whether conquering alone, in co-op mode or in an all-new 5v5 objective-based multiplayer mode, Command & Conquer 4 Tiberian Twilight delivers an innovative social real-time-strategy experience never seen before in a Command & Conquer game.

The extra that comes with a pre-order of the game is the official soundtrack of Command & Conquer 4 Tiberian Twilight, as well as an exclusive bonus mission.

Command & Conquer 4 Tiberian Twilight will be available in North America on March 16th 2010 and in Europe on March 19th.

Wednesday, January 27, 2010

Command and Conquer 4 beta going public!

Would be generals and tacticians should be preparing for the long awaited beta of Command and Conquer 4!

Starting at 9AM PST, EA is creating and alliance with Gamespot, to open the Command & Conquer 4 Beta to the public. Joining is reportedly simple, interested warhawks need to head over to Command and Conquers beta page and do the following;

Log in to your free GameSpot account, or register for one.

Once you are logged in, you will see registration fields already populated for you, based on your GS profile. Just hit Submit.

The page now includes new information, including your key (the URL), and instructions on what to do.

There is no reregistering if the beta keys run out. EA and Gamepsot are promising to track of everyone and hand out the keys in the orders players registered. After the initial disbursement, additional keys are reportedly going to be handed out everyday.

The beta will be testing the 5 v 5 multiplayer part of the game.

Because we apparently live in the age of pre-order specials, Command and Conquer 4 will offer access to our exclusive prequel bonus mission "Night Moves", the official C&C 4 soundtrack, and a personal autographed headshot of the Messiah, Kane!

Tuesday, January 19, 2010

Star Trek fans cause systems overload

It may have been a shock to the game developers, but plenty of beta players knew.

Cryptic's Star Trek Online was swamped with beta players studdering and glitching where no gamer has gone before. Claiming a 'massive surprise' at how popular the beta is, saying, "The actual numbers crushed our predictions."

Having been one of those busting out of starfleet and thrown into command in the beta stage of the new massively multiplayer online version of the legendary science fiction powerhouse I can atest to the online test that tried the patience more than the play loads.

"The first week of Open Beta has been amazing," said the dev in an update. "We have seen more signups and players than we ever imagined we could.

"So very many people have shown interest in Star Trek Online and logged in to play that we've actually had to scramble to support everyone. Our core engineers are this very second working like crazed technology wielding madmen to improve performance and stability across the board. We're also adding a lot more hardware to accommodate our players."

Cryptic continued, "We looked at numbers from Closed Beta, numbers from games we've worked on in the past, and some numbers that float around the games industry.

"Based on those numbers, we predicted that about 65% of the keys we generated would eventually turn into active players (some keys never get delivered, others are lost in spam boxes, some are never redeemed, etc.). And, we predicted about 1/6 of those redeemed keys would turn into players that game at the same time. It's what we call our concurrent users or CCU, for short.

"The actual numbers crushed our predictions."

"So, we tore apart our logs and began doing a lot of extra optimization work even while we stumbled upon some truly bizarre crashes that can only appear with this sort of load. The result? The shard has been steadily improving over the first few days of Open Beta. Given the hardware we're adding and a couple more fixes we have in the pipe, shard performance and stability should continue to improve over the coming week."

The game is getting mixed reviews on various gaming forums not helped by some confusion over retaining ship names and handling quirks.

Tuesday, January 12, 2010

Star Trek Online warps onto gaming computers worldwide

Its here!

Pull out those spock ears and set your phasers on fun! The highly anticipated Star Trek Online for PC has entered open beta, bringing fans one step closer to playing in the final frontier. The open beta runs through January 26, 2010. Fans with valid open beta keys can explore the Star Trek universe and play the first-of-a-kind massively multiplayer online role-playing game (MMORPG).

Information about where to obtain open beta keys and where to download the open beta client can be found on the official Star Trek Online website at: http://www.startrekonline.com/openbeta.

"We are thrilled to give open beta access to fans as we draw nearer to the official release of Star Trek Online," said Craig Zinkievich, Executive Producer on Star Trek Online. "We are looking forward to the launch of our first-of-a-kind MMORPG with anticipation and excitement and we expect Star Trek Online to explode onto the scene, giving fans and gamers a Star Trek experience like no other."

Taking place in the year 2409, Star Trek Online boasts extraordinary features and lets fans both new and old experience unparalleled adventures. Players will have the opportunity to become a high ranking Starfleet officer and will participate in missions that will take them into the depths of space, across exotic planets and even inside other starships. Star Trek Online offers total customization, where every ship players command can be customized, from color to construction. Additionally, anyone can create their own species in Star Trek Online, as well as customize the look of their avatar's uniform.

Star Trek Online allows players to become a warrior in the Klingon Empire or join the Federation's esteemed Starfleet and explore a never-before-seen, completely interactive Star Trek universe.

I was lucky enough to get into the Beta a few weeks ago and just made my way past the initial grind. Log in tonight....have to start over again!

The upside, the graphics definitely seem better.

Downside? Still twitchy as ever when in third person mode and with everyone rushing into the beta they were crushing the servers....ugh. Couldn't even grind....others were snaking my tasks!

But any person who has come close to calling themselves a trekker or trekkie needs to give it a shot.